random

10 Things to Know on Day 01

As you embark on the next part of your career on our team, I’d like you to be on board with some of the guiding principles that I look for from new (and existing) members of our close-knit crew.

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thebeginning

The Method to the Madness

Let me take you back to the beginning of the OneMethod saga. If you are considering joining our team or even working with us, here’s a little primer on the back story of OneMethod and how we are wired as a culture and an organization.

portfolio

2009inReview

2009 In Review

2009 was a big year for OneMethod. It included a bunch of firsts (mobile apps, generative art, retail design, and even a documentary) and definitely set up a huge 2010.

Here are some of our milestones from the year:

portfolio

Verizon_TheTwist

Outer Beauty In Package Design

We consider ourselves idea junkies here at OneMethod. We treat every single project, regardless of scale, with the same creative drive.

the lab

OneMethod Presents: FanApp

These days, the average child owns more iPhones than baseball cards. And with that exciting/sad/made-up fact in mind, OneMethod created FanApp, which is in some ways the baseball card of this generation but in many more ways, so much more.

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tip off

Episode V: The Jump Off [2002>]

It was around this time that OneMethod started to kick into overdrive.

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slow roll

Episode IV: The Slow Roll [2001-2002]

This next post will give you a little background on the early days of OneMethod.

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episide iii

Episode III: In the Beginning… [2000-2001]

What I’m gonna take you through here, is the very beginnings of how OneMethod came to be, or how I grew from a kid to a kid with a company.

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the grind

Episode II: The Grind [1995-2000]

Part deux in the OneMethod Saga

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episode1

Episode I: The Wonder Years [PRE 1995]

This is actually the prequel to the OneMethod saga, so if you don’t give a shit, you might want to skip this one. And just to be clear, there will be no Fred Savage or Darth-whatever references.

the lab

GenArt_WINNER

The GenArt Project

GenArt is an online experiment that turns the chaos of your social stream into works of art.

The site takes user generated content in a new direction by allowing users to create something from their thoughts, emotions and online presence.